And all this is drawn over a very diverse collection of backgrounds, different for each level. Bricks and balls are rendered in 3D in real time. Colibricks now uses OpenGL to display sharp graphics at any resolution. Did I mention balls can have any size? From a tiny speck to a giant boulder with appropriate mass, naturally. Others will split the ball into several new balls, slow it down or speed it up, make it bigger or smaller, etc. Some give you extra lives, or equipment like the laser. And different kinds of bricks can activate lots of special effects. Balls also collide with each other, again using precise mathematical formulas.īut of course it's also a lot of fun to play! Colibricks features rotated bricks, so instead of boring horizontal grids, you'll get circles, spirals, and all kinds of other combinations. Instead, the exact point of impact is calculated, and the ball bounces off the corner just like a real ball would. But for the first time in brick game history, these balls actually behave like real balls! When a ball hits the corner of a brick, it doesn't just go back in the direction it came from. Like in other similar brick games, the goal is to destroy the bricks on the screen using one or more balls. So my idea about lost settings seems quite valid.Colibricks is an exciting brick game for MacOS X and iOS. Please check Jenkins CLI setup in preferencesīTW: when I copied the command line java -jar blabla to a cmd window and replaced the pair 'null:****' with my actual user/API-token and pasted a jenkinsfile to the console I got: 'Jenkinsfile successfully validated.' Maybe credentials not valid or hostname/firewall problems. Java -jar C:\Apps\jenkins-cli\jenkins-cli.jar -s %URL_NOT_ALLOWED_HERE% -http -noCertificateCheck -auth null:******* declarative-linter failureMessage:Access to Jenkins was not possible by command: exitCode:-2 (Linter was not executed at all) Whatever I do next: press 'apply' first or directly 'apply and close', whenever I try to lint a jenkinsfile all I get is 'Jenkins CLI call failed' with the following message in the details view: Once I pressed 'Test connection' and got the message 'Connection test successful'. Then I switched to my eclipse (9090-09 with jenkins editor 1.7.0), opened the settings of jenkins editor, checked the jenkins URL, added my user name in 'credentials' and added my API token. In my user settings on jenkins I created an API token. I tried the jenkins linter several times but all I get is 'Jenkins CLI call failed' so my guess it, the plugin forgets to store the credentials from the settings dialog somewhere.įirst some information about my setup: I am running a jenkins-server 2.249.2 on a server on my network. Please look into Release history (GitHub) What has changed between releases, what's new ? Where can I get more information about the plugin ?
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