![]() Half Life Source Content Gmod Download Mega 7 I did this because the fired bolt/arrow did not match what was being fired in the viewmodel.- Copied 'wsqueak.mdl' and renamed copy 'wsqueak2.mdl' to replace a second non-HD snark model. Gmod already did this by default with the non-HD models.- Renamed 'barney.mdl' to 'hl1bar.mdl' for the same reason as Gman.- Renamed 'headcrab.mdl' to 'hl1hcrab.mdl' for the same reason as Gman.- Renamed 'crossbowbolt.mdl' to 'crossbowbolthl1.mdl'. = Not an NPC by default & is an effect by default.Ĭhanges I Made:- Renamed 'gman.mdl' to 'hl1gman.mdl' as to not cause conflicts with existing content. Basics of What is in this Pack:- All HD HL:S sound effects (which is just weapon sounds.?)- Alien Grunt- Bullsquid-.Crossbow Bolt- Human Grunt w/ Bodygrouped heads & weapons & 2 Skingroups- Barney (Security Guard)-.Gman- Headcrab- Houndeye w/ 3 Skingroups for eye- Islave (Vortigaunt)- Scientist w/ Bodygrouped heads & syringe & 2 Skingroups-.Bullet Shell & Shotgun Shell-.Weapon Viewmodels, Worldmodels, & ammo pickups- Zombie. Those already exist, and this pack will most likely replace models and sounds that some of those mods use, so this mod improves other mods as well. Content packs will not fix this.DO NOT tell me to port over other HD models from HL:S or any GoldSrc game.Īll of the models from the HD content pack for HL:S are in this mod.I WILL NOT make SWEPs. To use them properly as NPCs, you need Half-Life: Source installed and mounted into Gmod. I will not change or 'fix' this.I WILL NOT make playermodels of these models.I CAN NOT AND WILL NOT make these NPCs or SNPCs. It doesn't conflict with anything else in this pack, so don't worry.īEFORE COMMENTING:These models and sounds will replace the stock HL:S content. Also works.- To pose certian parts (mouth, ties, weapons, etc.) on models, you need to use the.- All models have their original animations, which can be played with the or with the.- This mod does not conflict with Captain Charles & Nightstalker's.- To make Gman a ragdoll, you need to get. Notes:- Since this mod replaces the default HL:S models, they are also NPCs.- To play the sounds included, you need the addon by Rubat. I do not know how to fix this, and it happens with all HL:S models, not just these. Don't know why.- The shotgun bodygroup on soldiers do not appear to use the HD worldmodel.- If you have Gibmod V2, DO NOT try to fully dismember any model. I tried to fix this, but it didn't work.- The headcrab and houndeye models appear to be the default ones with better normalmaps/bumpmaps. Bugs That Are Not My Fault Or Problem:- Weapon viewmodels & worldmodels are included, so HL:S (not OP4) SWEP packs may use the new models.- Barney & the headcrab will be seen as 'barney.mdl' and 'headcrab.mdl' by PhysInfo and the Physgun Info Monitor addons. ![]() ![]() Changes I Made:- Renamed 'gman.mdl' to 'hl1gman.mdl' as to not cause conflicts with existing content. = Not an NPC by default & is an effect by default. ![]() ![]() All of the models from the HD content pack for HL:S are in this mod.I WILL NOT make SWEPs. Content packs will not fix this.DO NOT tell me to port over other HD models from HL:S or any GoldSrc game. BEFORE COMMENTING:These models and sounds will replace the stock HL:S content. ![]()
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